Beat__n_Box_(Unl)[YNC][2000][!] pass 1 game crc: 50ebcec5 title: Beat__n_Box_(Unl)[YNC][2000][!] board: 0 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Character volatile Beat__n_Box_(Unl)[YNC][2000][!] pass 2 game crc: 50ebcec5 title: Beat__n_Box_(Unl)[YNC][2000][!] board: 0 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Character volatile Beat__n_Box_(Unl)[YNC][2000][!] pass 3 game crc: 50ebcec5 title: Beat__n_Box_(Unl)[YNC][2000][!] board: 0 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Character volatile